Sunday, July 5, 2015

URFAD: The Half-Elf

Half-elves are played as humans. Though they may not be clerics, they may rise to level 9 in any other class. And they may have some of the special abilities of elves as follows:

  1. Multi-class, as per elves, only if they have a minimum score of 12 in both prime requisites;
  2. Able to cast spells in leather armor only if Dexterity is at least 13;
  3. 2 (+ WIS) in 6 chance of being able to see in complete darkness;
  4. 2 (+ WIS) in 6 chance of finding secret doors +2 (when actively searching only);
  5. 3 in 6 chance of being able to hide in the wild +2;
  6. 3 in 6 chance of being able to hear noise +1;
  7. 2 (+ DEX) in 6 chance of being able to move silently +1;
  8. 3 in 6 chance of knowing elfish as a base language in addition to common; 

They can be affected by ghoul paralysis.

They have a –2 penalty in reactions when dealing with elves and a –1 when dealing with humans.

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